A game inspired by the Katamari series. You go head to head against a friend as a ball picking up objects. As you pick up objects you can pick up larger and larger items.
A student client project for singer/songwriter/producer MNDR. An interactive virtual reality experience. I worked as the visual effect artist and lighting artist for this project.
Rocks Against Darkness is an ongoing Unity virtual reality project. This project is my pride and joy. I've built this from from the ground up, learning about how to program and design for VR as well as how to manage a larger scale project on my own. Its grown from an abstracted, moving diorama to a small world with simple interactions. Its not finished yet but I can't wait to show off the final product.
In welcome to Greentide you manage an augmented reality city spawned off a marker. Playing the game means keeping your resources in balance by choosing between different presented props. I was responsible for creating our resource management system, and ensuring that it would interact seamlessly with our event system and the prompts it provided. This system also handled the win and lose conditions as well as prompting the visible changes in game state.
Dragon Ascent is an interative comic about our hero discovering the reality of
the dragon while we were exploring the subject of "the universe in an illusion
in our brain."
For this project I was the primary character artist as well as creating
several key panels
These are just some extra drawings I had some fun making
This project was to solve a problem using arduinos. I was having a problem with my keyboard so I designed this arduino to act as an interim keyboard
My name is Brady Williamson. I would love to make a positive change in the world through creative ideas and practical decision making. I'm probably a lot better at things than I believe I am and that’s ok, it adds to my forgettable charm. The purpose of sharing my work with you lovely folks at home is to show off everything I have done in all its glory.